Wednesday, 31 October 2007

What are you left with, once you take a sense away?

What is the role of the user?
The piece is an attempt to allow the user to try to gain an understanding of what it would be like to be blind/partially sighted. The user will enter an environment, which will be pitch black and the user will also be blindfolded to avoid any possible light.


Following the tutorial we had several questions to ask ourselves about the project:

Who are they?
The users will be several different students from around university. An individual will enter the room one at a time. The idea behind the individuality is an attempt to highlight the lonely experience that many people who have become blind feel.

What is in the space?
- physical objects
- sounds- which will be triggered by pressure pads, at least 5 or more? The sound will allow the person to experience the installation and consequently to become a part of it.

How will we shake up their senses?
We need them to be disorientated before they lose their sight completely. A blind person would be unbelievably confused. Moving objects, moving floor, moving walls, through sound effects?

Is there a dramatic situation?
A dramatic situation would give the piece meaning, it would give the user something to participate in and direction. Through conditional statements the user can progress through the situation, so if they move to somewhere in the room before they go somewhere else they will find out certain information that wouldn’t have been accessible without going to the first position in the room.

Does the user take up an ‘acted’ role?
If a dramatic situation is employed, the user will be an onlooker into the situation, learning information about what has happened and the story behind it, e.g. hearing a life story of a blind person etc. It will consequently be a partially acted role, as they will be basically doing what we want, and only accessing information that we allow them to gain if they imply ignore the piece and walk out, then they won’t have had any interaction, but that is their choice.

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