Sunday, 28 October 2007

Advancements in Ideas

We had been discussing the idea of losing a sense and trying to highlight this lose in our animation. We were undecided on which sense to concentrate on. Obviously the easiest senses to use would be sight and hearing, but we also considered the idea of using touch, smell and taste.

How would each of these be implemented:

Sight: Either blindfold the user or move them into a situation which is unfamiliar.
Hearing: The user could wear sound reducing headphones, and put into a silent environment.
Touch: A room could be adapted into a room full of different textures.
Smell: An adaption on scratch and sniff which would also incorporate the sense of touch.
Taste: Try and link tastes to emotions/sounds/visions etc.

As i said earlier the easiest to implement would be sight and hearing. As hearing and sight are the most important senses they will be the most effective for a piece. The problem would be how could we highlight this lose of sense and how can we convey the loss to a level that would be true of the actual loss experienced in real life.

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