Wednesday, 28 November 2007

The Interview Continued

Obviously not all of the information that we got from the interview is relevant to our project. Therefore we have highlighted the key points from it, and illustrated how they can influence our project.

* experiences from hospitals
* various forms of blindness
* initial anger at lose of sight
* each blind person is unique

Alan highlighted the fact that even in a hospital it seems that people are unaware of how to deal with a blind person and not really adapted to treating them. This is something that we could convey within our project. Alan highlighted specific things such as not saying names, a generic white wash and a unfamiliarity.

We were previously aware that every blind person has a different condition and their sight can vary from complete blindness to being able to see outlines. Alan reiterated this in the interview. In the project we have decided to move away from the stereotypical representation of blindness by just using pitch black and have instead opted for an impaired vision, where the user will still have extremely limited vision.

Many people are extremely angry when the lose their sight and in particular in a situation like the one that we are trying to portray. Questions arise like: why me? etc. However, although this is a very important point, we felt that this would be up to the user, and such feelings would come as a result of the loss, consequently difficult for us to recreate. The users won't become fully immersed in the piece to the level wear they become angry as they will know that they will soon have their full sight back.

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